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#Wow legion flying mount guide free#
Hit the goop to free your friends or dispel it. Standing in it makes you Gooped (unable to do anything). This will free Squirt Bots which will help you. Summon him by killing the three Toxic Monstrosity. There are apparently bots around the area that give you strong buffs. I don’t know if it’s still the case in M+. The HK-8 Aerial Oppression Unit will be flying over a boss in the zone. Same thing at 33%, except he will be casting a spell that must be interrupted, or adds will spawn continuously and overwhelm you. Prefer taking damage from the fel lightning that from the Disintegrate. When the boss teleports to the first spaceship, at 66%, run to him asap and engage him to stop his casting of Disintegrate. Don’t waste your dispels on Burning Blast, just interrupt them. The targeted player should not move until the balls are far enough. When Chaotic Shadows is dispelled, eight shadow balls are projected around the targeted player (think the one mechanic from that one add from SoA before the third boss. At 66% and 33%, the boss teleports away through a portal that you can take to follow him. You can remove the DoT, one stack at a time, by standing in the purple AoEs. Everyone can grab the balls, but don’t take too many, they leave an infinite DoT (that also increases your damage, but don’t tell your DPS) Intercept the Loose Mana spheres before they reach the boss (think Kryxis or golem boss in SoA). Flame Wreath puts two fire rings on the floor (surrounding players). Move or jump during the Ceaseless Winter (ice AoE) to avoid stacking the debuff. At 100% mana, the shade casts a random ability: The priority interrupt is the Piercing Missiles spell. You can interrupt all those spells, but don’t interrupt the Inferno Bolt if one of your friends is stuck in an ice block. Players trapped in the Ice Block can be freed by having the fire AoE pop on them. Like the SoA big golem, he takes more damage while his mana recharges. Phase 2 begins when the boss has 0 mana. But not too much: AoEs appear under the players’ feet and act as a soft enrage. Nightbane is not in the M+ version of the dungeon. When Attumen is dead, burst the horse down and don’t get the mount. The blue one should be soaked by the entire group.
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The tank should aim the green one away from the group, it reduces maximum health by 50%. When Attumen is down, he attacks in cones.
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Dispelling the player with the ghost on their model dispels everyone. Hey, it’s an Among Us mechanic. Intangible Presence is a debuff put on everyone in the group that you can dispel. When the horse reaches 50%, you have a window to burst Attumen down before he jumps back on her, à la Stitchflesh. Damage break the stun! Don’t be greedy on your AoEs & DoTs. The play here is to stun 3 of the adds and burn the other one down, and then move on to the next one etc… before finally turning to finishing Moroes. It’s not an AoE, just target your desired victim and press the extra button. It’s an extra button that you can use on Moroes’ adds to stun them (Paralysis-like effect). You can pick up Ghost Traps before starting the fight. Kill the adds before focusing Moroes (he can’t reach 60% before all of them are dead).